David Lindsay-Abaire |
Good People is about a middle-aged man and
woman who grew up together in a rough neighbourhood of Boston. The woman is single,
still living in “Southie” and struggling to hold down a job and support a
disabled daughter, while the man has moved up in the world. He is a doctor, living
in middle-class comfort with his beautiful, much younger, academic wife and a
healthy child. As the plot unfolds, the audience is led to make an unstable,
shifting set of assumptions about why the lives of the two teenage lovers have
turned out so differently.
A central theme of the play is the question
of responsibility for an individual’s worldly success or failure. Is a person’s
social and economic standing a consequence of personal choices and hard work or
laziness? Or is it a matter of “luck,” reflecting a complex set of systematic
societal influences, over which an individual has little or no control? The
play doesn’t limit itself to this right-wing/left-wing alternative; it also
suggests that where personal choices play a role, those that lead to worldly
success are not necessarily worthy of respect or emulation, since they may
involve adapting to systems that demand and thrive on ruthlessly selfish
behavior. But stereotypically “good” self-sacrificial choices are equally laid
open to interrogation: are such choices really good if they leave the
individual who makes them in a miserable situation, and saddle the successful
with a corrosive burden of guilt? What is missing in this portrait of a society
dominated by the rhetoric of personal choice (and its shadow: a vision of total
subjugation of the individual to impersonal systems) is any reliable possibility
of mutual care and trust, or political solidarity across differences of class,
race and gender. This absence seems to make any convincing form of personal
goodness either simply unattainable, or incompatible with worldly success.
Despite the weighty issues at stake there
are plenty of laughs in this play, as the characters make clever digs at each
other and themselves. But even while you’re laughing, you can’t help noticing
that suspicion, resentment, insecurity, and self-loathing seem to form the consistent
emotional backdrop to this contemporary liberal drama of personal choice.
Olga Makeeva, Andrea Swifte and Jane Montgomery Griffiths in Good People |
I was recently reminded of this play and
its message while thinking about a very different approach to the question of
how to assess or give meaning to our lives and the way they unfold. In his
theory of understanding, twentieth-century German philosopher Hans Georg
Gadamer gives a lot of emphasis to the notion of “play.” As he describes it,
playing involves abandoning any strong sense of personal choice or control,
since play “fulfills its ‘purpose’ only if the player loses himself in the
play.”
‘Purpose’ is placed in inverted commas
here, because for Gadamer, playing is a purposeless or non-intentional kind of
activity. It is an activity, but one that shades into passivity: “all playing is a being-played. The
attraction or fascination that a game exerts consists precisely in the fact
that the play tends to master the players.” This carries a risk which is also a
lure: we may become so engrossed in the game that our identity is
transformed. Such transformation is not a matter of personal choice or
responsibility, since the action or agency of play is located not “in the
player, but in the game itself; the game is what holds the player in its spell,
draws him into play, and keeps him there.”
For Gadamer, human play finds its “genuine
completion” as art. In engaging with an artwork, or allowing it to play upon us, we experience a lucid form of play, a bit like lucid dreaming. We know we’re
playing, but we also continue to play, or be played.
What if we were to think (lucidly) of our
lives, or episodes in our lives, as games or artworks, in Gadamer’s sense, rather than the rational, inevitable working out of personal choices for which we must bear responsibility?
Particularly when things go wrong, either for us or for people who are
connected to us, we tend to think or feel that this is a product of choices we
made earlier and could or should have made differently. This way of seeing
things seems to give us the power to act differently in the future, but it can
also lead to a powerful sense of self-recrimination. We can add a lot of
intensity to our suffering with these kinds of thoughts.
Mightn’t it be kinder, and closer to
experience, to suppose that our lives are shaped not by isolated personal
choices, nor by impersonal social systems, but by the games that attract and fascinate
us, the different forms of play in which we lose ourselves and are transformed,
for better or worse?
Most games are social; you can’t play on
your own. That’s why you can’t control or take
complete responsibility for the outcome of a game – responsibility is shared. And it is the game, rather than the players, that determines the
possibilities of play. On this way of seeing things, if we really desire
change, we need to find or create space for a new game to play (or to play us),
rather than letting obsessive concern with personal choices keep us blindly
involved in the one that’s currently got us in its grip.
As my little niece Scarlett often says to me, with the insistent wisdom of a two-year old, “Let’s play!”
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